Jai Luke Design (UI/UX/VD/GD)
JL_HeaderPooch.png

Designing a new app for PoochScoot (fictional project)

The who

Fictional project.

PoochScoot
An online dog walking directory.

My role

UI/UX Designer

Tools

Figma

The request

PoochScoot wants a location-based dog walking directory mobile app that allows dog owners to select dog walkers in their area and schedule them to walk their dogs. They also want to see an example of how the app design extends onto a desktop or tablet website version.


The process

1. Mood boarding

For a clear sense of direction, I created mood board inspirations for colours, typography, imagery, and components/layout.

A mood board for the app colour palette. There are images of the sea, the grass, the sand etc. These natural elements influence the final colour choices.

2. User flows

I built out the app user flow, charting the full user experience from the home page right through to the chat and payment screens.

A giant user flow tree showing what the user sees when a certain action is taken on the app.

3. Component libraries

I created component libraries to utilise in the Desktop version and Mobile app including libraries for: typography, colours, buttons, input fields, date/time pickers, toggle/selectors, icons/symbols and imagery.

Examples of the component library created for the app.

4. Designs (iterations, testing and iterating again)

After initial designs (based on only a few supplied wireframes) I did some self-iterations for further visual and UX refinement, before moving into user testing.

An initial design beside an iteration design to see progression in the design and decisions behind the changes.

Next came user testing. 4 x 30minute testing sessions were set up via Zoom. Users tested 6 scenarios:

  1. Scenario 1: Search for a scooter

  2. Scenario 2: Reading a scooter’s profile

  3. Scenario 3: Booking a scooter

  4. Scenario 4: Paying for a scooter

  5. Scenario 5: Checking their calendar

  6. Scenario 6: Cancelling a scooter.

A  design before user testing with user feedback beside an iteration design to see progression in the design and decisions behind the changes to meet the feedback..

5. Final designs

User insights on design and functionality were vital to strengthening the app experience as well as look-and-feel. Feedback was incorporated into post-testing/final designs.

Final app designs for the "About" page of the app.
Final app designs of user profile pages, dog walker profiles and the in-app chat screens

I also supplied different UI states eg, blank state, loading state and ideal load state. This also included error messaging for online forms.

Various loading states for the app.

A project request was to provide designs showing how the app designs would extend to a desktop/tablet website.

The PoochScoot app/website displaying on a tablet

6. Prototype

A final prototype was created to share with the client to have a realistic app-like experience. The prototype was set up in a way to show the client the experience of a user first exploring around the app before deciding to make a booking, paying for the booking and checking their calendar to see the booking added.

A screen capture from FIgma showing the app prototype journey lines.

The outcome

This project was for my final assignment for the RMIT Online User Interface Design course. Yes, I passed. Phew!